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Breakdown
Project "MECHA"
Dragon photoscan
Reference
Dragon_ref.jpg
Texturing and lighting (Maya)
Audi R8
Intuit'Art internship
Low poly modeling for an integration in
A.R for a mobile application
Exhibition at the Invalides
Modeling with Maya  Texturing in Substance Painter
HDR rendering with Vray

3D reconstruction
Maximus in Rome(WIP)

Arc de Triomphe

Arc de Triomphe

Outdoor galleries 1

Outdoor galleries 1

Outdoor galleries 2

Outdoor galleries 2

Facade of the Circus

Facade of the Circus

Main entrance

Main entrance

Reference

Reference of the Circus Maximus

Rusty metal texture,
3 levels of wear

Substance painter : PBR - Metallic Roughness

Modeling / Texturing
Assault rifle, ref : Borderlands

ANTHONY
POLOCE
Poloce_Anthony_photo.jpeg
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CONTACT

Do not hesitate to contact me with the link below. It will be a pleasure to answer you as soon as possible.




 

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