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"A work of art is above all an adventure of the mind."
Eugene Ionesco

 


 

Introduction

I studied at ISART DIGITAL Paris and I'm now a flexible 2D/3D graphic designer open to new oportunities.

I expose my work here, which is divided into categories to differentiate the process used (3D, photography...).

I use Maya software for modeling, shading, animation, and lighting. I create my textures in Substance Painter and Designer. Arnold and Vray are used for rendering.

For motion design or photo editing, I use adobe software such as photoshop, after effects, and premiere pro.

If you have any feedback on my work, or if you want to work with me, please let me know.

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